XCOM 2
Tedster's Beyond Legendary Tweaks
Εμφάνιση 1-10 από 22 καταχωρίσεις
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Ενημέρωση: 26 Αυγ στις 19:14

  • Sectopods no longer have crusader's rage. Reshi made them evil enough already

Ενημέρωση: 25 Αυγ στις 20:40

  • buffed average starting HP of XCOM soldiers to 5 HP, and reduced wound timer scalar from 1.5 to 1.4. Wound timers should be slightly lower now, since you'll be taking many more wounds.

Ενημέρωση: 16 Αυγ στις 20:01

  • Swapped Enhanced Layered Armor to the normal one for Heavy Mecs and Superheavy Mecs.

Ενημέρωση: 6 Αυγ στις 15:33

  • A small funny localization change

Ενημέρωση: 19 Ιουλ στις 16:50

  • Swapped the 100 dodge on Codices for Evasive

Ενημέρωση: 8 Ιουλ στις 15:00

  • Re-upload to fix other stuff

Ενημέρωση: 8 Ιουλ στις 15:00

  • some typo fixes

Ενημέρωση: 7 Ιουλ στις 15:53

  • Some actual nerfs for once.
    M1 drones lose survival instinct
    Vipers lose their 100 bonus dodge and get Evasive instead (100 dodge until they take damage)
    All the stuff that got Hellweave now has Anticipation instead.

Ενημέρωση: 4 Ιουλ στις 23:19

  • Fixed Berserkers not being able to attack. Dash wasn't working with the AI properly, so they have the standard attack back. They have enough other stuff (MZInvertCounter isn't showing in F1), and Reshi did spicy things to them too

Ενημέρωση: 3 Ιουλ στις 23:38

  • M1 drones lose lightning reflexes, gain moving target
  • Celatids get some love