Garry's Mod
BattleBeats | Ambient and Combat music
กำลังแสดง 1-10 จาก 35 รายการ
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อัปเดต: 21 ส.ค. @ 10: 43am

  • Fixed rare "bad argument #1 to 'PlayFile' (string expected, got nil)" error during cleanup
  • Notification visualizer is now more 'alive'
  • Visualizer smoothing is now enabled by default
  • Notification position can now be changed

อัปเดต: 20 ส.ค. @ 3: 45pm

  • Fixed issue where the "NPC Fight Triggers Combat" setting was not working
  • Added missing "NPC Fight Triggers Combat" setting to the options GUI
  • Minor code optimizations

อัปเดต: 19 ส.ค. @ 5: 05pm

  • Improved pack loading speed (up to 6x faster)
  • Fixed pack loading in multiplayer

อัปเดต: 19 ส.ค. @ 3: 36pm

  • Improved packs loading

อัปเดต: 10 ส.ค. @ 11: 03am

  • New notification animation
  • Fixed notifications sometimes not disappearing correctly

อัปเดต: 7 ส.ค. @ 8: 56am

  • Added option to lower music volume while in game menu or spawnmenu
  • Pack selector now displays basic info about each pack (size, creation date, author)
  • Changed color of local packs in the selector to a darker blue
  • Visualizer now correctly uses nearly all available samples
  • Minor fixes in track playback function

อัปเดต: 4 ส.ค. @ 11: 13am

  • Added option to load local packs
  • Improved "Reload Packs" functionality

อัปเดต: 1 ส.ค. @ 10: 47am

อัปเดต: 1 ส.ค. @ 10: 43am

  • Added support for 16th Note packs
  • Added warning message when 16th Note or Action Music is enabled/mounted
  • Tracks now persist after cleanup
  • Minor optimizations in server-side code
  • Debug mode now prints additional information
  • UI fixes and tweaks

อัปเดต: 31 ก.ค. @ 3: 03pm

  • Added extensive PvP support with customizable behavior and options
  • Improved performance through server-side code optimization