Garry's Mod

Garry's Mod

BattleBeats | Ambient and Combat music
Visar 21–30 av 35 poster
< 1  2  3  4 >
Uppdatering: 12 jun @ 12:14

  • Added support for Simple Battle Music addon
  • Track previewer now displays a warning for weird track names in Nombat and SBM packs

Uppdatering: 12 jun @ 5:48

  • Added resource.AddFile() to prevent missing textures for clients
  • Added separate volume sliders for ambient and combat tracks
  • Old volume slider now functions as a master volume control
  • Improved music fading behavior when only ambient or combat music is enabled
  • Moved advanced notification options to the Notifications settings tab for better clarity
  • Minor UI adjustments and improvements

Uppdatering: 9 jun @ 5:57

  • “Combat requires line of sight” option is now enabled by default
  • Fixed an issue where music volume wouldn’t fade correctly when only ambient or combat was enabled, by temporarily disabling fading in those cases

Uppdatering: 7 jun @ 10:44

  • Changed default ambient and combat wait time values from 20 to 40 seconds
  • Added a new Server Settings tab for server-side configuration

Uppdatering: 2 jun @ 11:56

  • Important timers are now protected using pcall for better error handling
  • Track selection menu header can now be extended
  • Added Enable All and Disable All buttons to the track selector
  • Introduced a new UI for the pack selector
  • Added a suggestion panel that appears when no music packs are installed
  • Reworked the volume warning label for better clarity
  • Fixed track preview notification not hiding after closing the menu
  • Added two new server options:
     – Max search distance
     – Combat cooldown

Uppdatering: 29 maj @ 14:37

  • Track previewer now stays open when launched via the context menu - you can now use BattleBeats as a standalone music player
  • Combat can now be triggered by NPCs fighting each other (disabled by default)
  • Added option to minimize the UI window
  • Added UI sounds
  • Added option to favorite tracks in the track previewer
  • Added option to enable/disable notifications during track preview (enabled by default)
  • Added a loop feature to the track previewer
  • Added a skip disabled tracks feature to the track previewer
  • Improved loading and saving of excluded tracks
  • Fixed menu being able to open multiple times via the context menu
  • Fixed "Exclusive Play" not working correctly on startup
  • Track previewer UI now stays open when switching between packs
  • Separated code into multiple files for better readability and maintainability
  • Combat state switching is now disabled while previewing a track

Uppdatering: 25 maj @ 13:58

  • Added forward and backward buttons to the track previewer to easily browse through tracks
  • Added a BattleBeats shortcut to the context menu
  • Added the ability to copy a track’s file path directly from the previewer
  • Debug mode now loads even incorrectly structured packs and shows detailed error info
  • Fixed track preview volume not updating in real-time
  • Minor UI changes and general fixes

Uppdatering: 22 maj @ 16:28

  • Added 3 new options:
     - Always continue previous track
     - Continue mode
     - Auto popup disable
  • Changed NPC detection to a faster method
  • Fixed an issue where pack selection wouldn't save if no packs were selected
  • Fixed "Exclusive Play" sometimes being active even when disabled
  • Improved error handling for track previews
  • Error messages now include error codes and types for easier debugging

Uppdatering: 12 maj @ 5:33

  • Further improved packs loading

Uppdatering: 12 maj @ 1:42

  • More UI changes and refinements
  • Previewed music will now continue playing after closing the pack selector
  • Changes are now saved automatically when closing the pack selector