Garry's Mod
BattleBeats | Ambient and Combat music
Mostrando 1-10 de 35 aportaciones
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Actualización: 21 AGO a las 10:43 a. m.

  • Fixed rare "bad argument #1 to 'PlayFile' (string expected, got nil)" error during cleanup
  • Notification visualizer is now more 'alive'
  • Visualizer smoothing is now enabled by default
  • Notification position can now be changed

Actualización: 20 AGO a las 3:45 p. m.

  • Fixed issue where the "NPC Fight Triggers Combat" setting was not working
  • Added missing "NPC Fight Triggers Combat" setting to the options GUI
  • Minor code optimizations

Actualización: 19 AGO a las 5:05 p. m.

  • Improved pack loading speed (up to 6x faster)
  • Fixed pack loading in multiplayer

Actualización: 19 AGO a las 3:36 p. m.

  • Improved packs loading

Actualización: 10 AGO a las 11:03 a. m.

  • New notification animation
  • Fixed notifications sometimes not disappearing correctly

Actualización: 7 AGO a las 8:56 a. m.

  • Added option to lower music volume while in game menu or spawnmenu
  • Pack selector now displays basic info about each pack (size, creation date, author)
  • Changed color of local packs in the selector to a darker blue
  • Visualizer now correctly uses nearly all available samples
  • Minor fixes in track playback function

Actualización: 4 AGO a las 11:13 a. m.

  • Added option to load local packs
  • Improved "Reload Packs" functionality

Actualización: 1 AGO a las 10:47 a. m.

Actualización: 1 AGO a las 10:43 a. m.

  • Added support for 16th Note packs
  • Added warning message when 16th Note or Action Music is enabled/mounted
  • Tracks now persist after cleanup
  • Minor optimizations in server-side code
  • Debug mode now prints additional information
  • UI fixes and tweaks

Actualización: 31 JUL a las 3:03 p. m.

  • Added extensive PvP support with customizable behavior and options
  • Improved performance through server-side code optimization