Garry's Mod

Garry's Mod

[TFA] Helldivers 2 Weapon Pack
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Update: 6 Oct @ 7:13pm

-Changed Senator's, Liberator's, and Defender's firing sounds
-Made the Iron Sights attachment's base texture a little bit darker
-Made the Senator spin a little faster during the inspect animation
-Fixed AC-8 Auto Cannon's world model not having iron sights
-Fixed missing Liberator Penetrator kill icon

(Credit to RadicalEdward2 for showing me a good sound library)

Update: 30 Sep @ 3:16am

-Added AC-8 Autocannon
-Added Suppressor Attachment (Only for Peacemaker at the moment)
-Added Backpack Attachment

-Slightly adjusted the Tan camouflage color
-Redid the camouflage mask for the Senator and restored its original texture
-Cleaned up the Optic D sight dot to make it easier to look through (Also affects H since they both use the same dot sight texture)

Update: 20 Aug @ 4:52am

| Camouflage Update |

-Added 13 new camouflage attachments (Breaks shotgun shell skins for now)
*Shell type attachments no longer change shell's skin
Camouflages include: Forest, Urban, Desert, Multicam, Stripes, Tiger, Super, Black, White, Green, Tan, Red, and Yellow

-Added Iron Sights attachment. Will be used in a future update
-Fixed UV maps of c_MG43 and w_MG43

Update: 1 Jul @ 7:49pm

-Added MG-43 Machine Gun

Update: 17 Jun @ 10:07pm

-Added missing model for SMG-72 Pummeler (oops)
-Changed Peacemaker and Redeemer's SWEP.Primary.Force to 5 from 0

Update: 9 Jun @ 4:35pm

-Added SMG-72 Pummeler
-Temporary inspect animation added to SMG-72 Pummeler
-Fixed all Liberators hipfire animation
-Fixed Lib Penetrator's world muzzle flash
-Increased vertical recoil on Lib Penetrator
-Increased hipfire spread on Lib Penetrator
-Gave all weapons a "SWEP.Primary.Force" value, which determines how far ragdolls should fly on death (credit to "Итальянец" in the comments for the suggestion), also affects physics objects

Update: 28 May @ 3:17am

-Added AR-23P Liberator Penetrator
-Fixed Constitution "inspect" menu pos
-Reduced AR-23C Liberator Concussive damage to 10 from 22
-Sped up all Liberator reloads
-Sped up all Liberator first draw animations
-Senator now has better hipfire
-Most weapons finish up sequences sooner

Update: 27 May @ 2:45am

-Gave AR-23C Liberator Concussive the ability to flinch and slightly push back NPC's. (Not perfect, works well vs default combine and zombie NPC's, untested against addon NPC's.)
-Gave AR-23C Liberator Concussive visual flinch vs players.
-(Hopefully) Fixed default attachments.

Update: 27 May @ 1:18am

-Added AR-23C Liberator Concussive
-Added inspect animation to Defender
-Tweaked Liberator Animations
-Tweaked Redeemer Animations (again)
-Increased Break Action ammo reserve from 22 to 30
-Adjusted penetration power of Verdict
-Fixed spelling error on Incendiary Shells attachment
-Fixed Break Action "inspect" menu pos

Update: 10 May @ 5:28am

-Added SG-88 Break-Action Shotgun
-Added Incendiary Shell attachment
(Accidentally spelled "Incindiary", will fix next update)
-Added Slug Shell attachment