Darkest Dungeon® II

Darkest Dungeon® II

Artifacts of the Darkest Estate (100+ Trinkets)
Wyświetlanie 11-20 z 27 pozycji
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Aktualizacja: 14 kwietnia o godz. 16:49
twórca: Seignar

REVERTED TO VERSION 1.05

Version 1.06 did not work
Found no game-breaking issues in Version 1.06, but better safe than sorry...

Aktualizacja: 14 kwietnia o godz. 16:25
twórca: Seignar

Version (1.06)

This version did not work as intended; Mod has been reverted to Version 1.05

Aktualizacja: 14 kwietnia o godz. 9:47
twórca: Seignar

Version 1.05

No changes to the mod

Changed the mod page's capsule art, to indicate Kingdoms compatibility

Aktualizacja: 14 kwietnia o godz. 8:48
twórca: Seignar

Fixed the following bugs:

1) Improved [token ignore] logic. Now, should correctly remove tokens when ignoring multiple tokens of different levels (Block/Block+ or Dodge/Dodge+)

Previously, if you attacked an enemy that had both Block AND Block+ (or Dodge AND Dodge+), trinkets that ignored those tokens would remove both tokens. This has been changed, and now token ignores should remove the strongest token in these situations (Block+ or Dodge+)

Before: You attack an enemy with 1 Block and 1 Block+. You ignore Block tokens, dealing full damage; the enemy loses 1 Block token AND 1 Block+ token

Now: You attack an enemy with 1 Block and 1 Block+. You ignore Block tokens, dealing full damage; the enemy loses 1 Block+ token and retains their Block token


This bug fix applies to the following trinkets:

Focus Ring (Distant)

Focus Ring (Indelible)

Brawler's Glove (Distant)

Brawlers's Glove (Indelible)

Sniper's Ring (Distant)

Sniper's Ring (Indelible)

Tempting Goblet [Ignore Block] (Indelible)

Tempting Goblet [Ignore Dodge] (Indelible)

Prophet's Eye (Indelible)

Aktualizacja: 13 kwietnia o godz. 18:14
twórca: Seignar

Visual Changes:

1) Changed "???" image. The concept is unchanged, but it should look a little nicer, compared to the previous version.

Trinket Changes:

Sun Ring (Indelible): Reduced CRIT trigger chance to 25% (from 33%)
Moon Ring (Indelible): Increased CRIT trigger chance to 40% (from 33%)

Previous trinket changes messed up the balance between these two trinkets

Life Crystal (Distant): Increased Regen amount to 6 (from 4)
Life Crystal (Indelible): Increased Regen amount to 9 (from 6)

Having Regen at the start of Combat feels a bit underwhelming (Hero health is already high, no dots, etc.).

Vvulf's Tassle (Indelible): Combo bonus changed from [+15% CRIT] to [+33% DMG]

Trinket is now more faithful to its DD1 counterpart. This is also a buff to the trinket, as the Combo bonus was a little underwhelming

Ancestor's Musketball (Indelible): HP Threshold condition reduced to 50% (from 66%)


Aktualizacja: 13 kwietnia o godz. 18:08
twórca: Seignar

Aktualizacja: 13 kwietnia o godz. 7:51
twórca: Seignar

Visual Changes:

1) The "???" item image has been changed to better reflect the "???" name.

Aktualizacja: 12 kwietnia o godz. 11:32
twórca: Seignar

Trinket Changes:

Reckless Charm (Indelible): HP DMG taken increased to 20% (from 15%)

Moon Ring (Distant): Changed CRIT token gained to x2 Strength tokens

Moon Ring (Indelible): Round Start trigger chance reduced to 33% (from 50%)

Move Stone (Indelible): increase MOVE RES Piercing to 25% (from 20%)

Grimoire of Holiness (Indelible): Increases Regen Amount to 4 (from 3)

Prophet's Eye (Indelible): CRIT bonus reduced to 15% (from 20%)

Tough Ring (Indelible): Increased DMG reduction to -200% (from -100%)

Flesh's Heart (Indelible): Reduced Stress trigger chance to 50% (from 100%)

Feather Crystal (Distant): Increased Dodge trigger chance to 66% (from 50%)

Feather Crystal (Indelible): Increased Dodge+ trigger chance to 66% (from 50%)

Aktualizacja: 12 kwietnia o godz. 11:30
twórca: Seignar

Aktualizacja: 12 kwietnia o godz. 11:26
twórca: Seignar