RimWorld
Reinforced Mechanoid2 Extended
Hiển thị 1-10 trong 17 mục
< 1  2 >
Cập nhật: 31 Thg08 @ 1:26am
bởi Eclair

Due to the drop pod problem, reverted to the previous version. (21 Aug @ 11:25am)

Cập nhật: 24 Thg08 @ 10:20pm
bởi Eclair

Due to the drop pod problem, reverted to the previous version. (19 Aug @ 5:47pm)

Cập nhật: 20 Thg08 @ 7:25pm
bởi Eclair

Fix: Summoning bosses failed to be activated due to the update of rimworld.
Change: The feature of fleeing from the range of death ray won't be applied to drafted pawn.

Cập nhật: 19 Thg08 @ 1:47am
bởi Eclair

[Auto-generated text]: Update on 8/19/2025 5:47:20 PM.

Cập nhật: 19 Thg08 @ 12:55am
bởi Eclair

Change: The death ray of locust now make anyone who is not hostile to it flee from its range. This prevents allies from being burned on our side, and prevents enemy mechs from being burned on enemy side as well.
Change: Zealot on enemy side now is incredibly buffed, they will use invisibility while not in combat. So especially, be careful about the melee fighter variants of them. (Royalty required)

Cập nhật: 12 Thg08 @ 10:20am
bởi Eclair

Fix: Caretaker shield ability projected shields above 5.
Fix: Hostile caretaker didn't automatically use its ability properly.

Cập nhật: 7 Thg08 @ 6:30am
bởi Eclair

Fix: Vulture sometimes do 10 jobs in one tick.
Change: The energy consuming multiplier of vulture's repairing was changed to 1.2 from 1.5.

Cập nhật: 5 Thg08 @ 1:18am
bởi Eclair

Update for 1.6.
Change: Vulture now repair mechs remotely. They can even repair if the damaged mech is attacking unlike normal repairing by the mechanitor.
But their repairing are slow and energy consuming, having limited range. Also, performance problems of vulture was fixed.
Caution: Vulture doesn't seem to build on blueprints when raiding with wraith. I don't think my mod is causing the issue, maybe mlie's one?

Cập nhật: 15 Thg06 @ 2:28am
bởi Eclair

Caretaker's shield (not ability) now also blocks aerial projectiles such as mortar's shell.

Cập nhật: 21 Thg04 @ 11:56pm
bởi Eclair

Raider not attacking bug should be fixed.