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Mechanitors were no longer able to complete some bills (worked for one bill but then failed the rest after gestation)
Close the game, verify integrity of files, reload the game then enable dev mode and delete any gestators. Replace them with dev mode, add and start the bill, use dev mode if you want to finish the cycle, and it should work from there. At least it has worked since then for me.
Regained them using VEF, but I'll be observing
but mechanoids seems don't care about them, is this OK?
Also on ongoing save catch that boss (Wraith in my case) spawned without faction so boss is neutral. I wasn't able reproduce it on new game but try investigate it further
Vanilla bosses still can be summoned. After my attempts to summon caretaker on ancient complex map summoning building just disapreared. I also reproduced it on vanilla game + this mod + all necesary dependencied (RM2, harmony, vanilla expanded framework, all dlc)
Also it seems the killing counter in this case is still increments so next bosses raids becomes stronger
I just re-verified the game files on Steam, but after entering the game, the error message still popped up. What could be wrong that causes other people to have the same problem?
System.MissingMethodException: Method not found:
RimWorld.QuestPart_DropPods RimWorld.QuestGen.QuestGen_Misc.DropPods( … )
What it means
The Reinforced Mechanoid2 Extended mod tries to spawn the “Wraith/Locus/Caretaker“ boss quest.
During quest generation it calls QuestGen_Misc.DropPods(…) with a method signature that was valid when the mod was compiled, but the exact overload no longer exists in your current RimWorld build.
The runtime therefore throws a MissingMethodException and the quest fails to initialize.
Mlie has just posted a 1.6 version of Reinforced Mechanoid 2.
The time has come for this sub-mod to rise once more!
@Brawler I wondered if I should fix that but I thought these three was made for kinda artillery using...so I left the feature behind.