RimWorld
Reinforced Mechanoid2 Extended
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更新:8月31日 @ 1時26分
更新者:Eclair

Due to the drop pod problem, reverted to the previous version. (21 Aug @ 11:25am)

更新:8月24日 @ 22時20分
更新者:Eclair

Due to the drop pod problem, reverted to the previous version. (19 Aug @ 5:47pm)

更新:8月20日 @ 19時25分
更新者:Eclair

Fix: Summoning bosses failed to be activated due to the update of rimworld.
Change: The feature of fleeing from the range of death ray won't be applied to drafted pawn.

更新:8月19日 @ 1時47分
更新者:Eclair

[Auto-generated text]: Update on 8/19/2025 5:47:20 PM.

更新:8月19日 @ 0時55分
更新者:Eclair

Change: The death ray of locust now make anyone who is not hostile to it flee from its range. This prevents allies from being burned on our side, and prevents enemy mechs from being burned on enemy side as well.
Change: Zealot on enemy side now is incredibly buffed, they will use invisibility while not in combat. So especially, be careful about the melee fighter variants of them. (Royalty required)

更新:8月12日 @ 10時20分
更新者:Eclair

Fix: Caretaker shield ability projected shields above 5.
Fix: Hostile caretaker didn't automatically use its ability properly.

更新:8月7日 @ 6時30分
更新者:Eclair

Fix: Vulture sometimes do 10 jobs in one tick.
Change: The energy consuming multiplier of vulture's repairing was changed to 1.2 from 1.5.

更新:8月5日 @ 1時18分
更新者:Eclair

Update for 1.6.
Change: Vulture now repair mechs remotely. They can even repair if the damaged mech is attacking unlike normal repairing by the mechanitor.
But their repairing are slow and energy consuming, having limited range. Also, performance problems of vulture was fixed.
Caution: Vulture doesn't seem to build on blueprints when raiding with wraith. I don't think my mod is causing the issue, maybe mlie's one?

更新:6月15日 @ 2時28分
更新者:Eclair

Caretaker's shield (not ability) now also blocks aerial projectiles such as mortar's shell.

更新:4月21日 @ 23時56分
更新者:Eclair

Raider not attacking bug should be fixed.