Total War: WARHAMMER II

Total War: WARHAMMER II

Dynamic Replenishment
Menampilkan1-10 dari 10 kiriman
Pembaruan: 24 Agu @ 2:05am

- Fixed an oversight where mustering and garrison bonuses stacked by removing mustering bonus. this removes replenishment when mustering outside of settlement. to correct this logical fallacy, switch to camp stance for replenishment and then recruit.

- In turn, added camp stance to all factions to allow replenishment when mustering outside of settlements by camping first.

- Added 50% cost to mustering to match with camping

- Added 100% ambush stance to camp to compensate

- Removed some redundant values

Pembaruan: 10 Agu @ 8:04am

- Ensured replenishment won't happen for non camped/garrisoned in late high tier settlements (2)

Pembaruan: 10 Agu @ 4:06am

- Ensured replenishment won't happen for non camped/garrisoned in late high tier settlements

Pembaruan: 10 Agu @ 3:51am

- Added some missing settlements

Pembaruan: 9 Agu @ 2:47pm

- Values corrections to disallow replenishment

Pembaruan: 9 Agu @ 6:25am

- Fixed garrisons not replenishing
- Restored unrecruitable replenishment
- Removed base bonus with links to settlement buildings as well
- Restored vampire channeling stance

Pembaruan: 2 Agu @ 1:12pm

- Rolled back black ark's replenishment since it allows to bypass the recruitable condition for replenishment.

Pembaruan: 2 Agu @ 2:43am

- Allowed black ark replenishment in foreign territory only when encamped/mustering (unlinked to recruitable units)
- Reduced black ark's range to balance

Pembaruan: 13 Jul @ 12:44pm

Major Overhaul

- Truly removed replenishment unless garrisoned or encamped
- Replenishment is now 50% base for recruitable units only and can be enhanced by military infrastructure with 10% for each tier
- Added lords and heroes 20% replenishment effect

Pembaruan: 15 Mar @ 2:33pm