Dwarf Fortress

Dwarf Fortress

Skilled Animals & Megabeasts
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Update: 6 Sep @ 8:29am

v1.4

- Used lua to buff the skills of Forgotten Beasts and Titans so that they are equivalent to the other megabeasts in this mod. They should now have Master-level attack skills.

This will only affect newly generated FBs and Titans, so it'll only affect new worlds.

Update: 24 Mar @ 10:16am

v1.3
Extended the patch to include the non-civilized [CAN_LEARN] creatures, including harpies, troglodytes, and the 160 or so varieties of animal people that don't have civilizations.

The full list of excluded creatures at this point should be the civilized ones only: Dwarf, Elf, Human, Goblin, Kobold, Amphibian Man, Reptile Man, Serpent Man, Rodent Man, Bat Man, Ant Man, Olm Man, Cave Swallow Man, and Cave Fish Man. Procedurally-generated creatures are also excluded currently, but I’ll hopefully be able to give them skills once the Lua beta graduates into the main game version.

Additionally ogres, trolls, and most megabeasts/semi-megabeasts received buffs to their skills.

Update: 18 Mar @ 10:34am

v1.2
Added another creature variation.

Update: 15 Mar @ 2:48pm

v1.1
Added some new creature variations useful for compatibility patches.

Update: 14 Mar @ 5:22pm