Space Engineers
Large Ship Railguns [Deprecated, link inside]
กำลังแสดง 1-10 จาก 14 รายการ
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อัปเดต: 23 ธ.ค. 2015 @ 1: 37am

Updated texture to improve color range. Tutorial said make paintable surfaces white, what actually needed to be done was 50% gray.

อัปเดต: 3 ธ.ค. 2015 @ 1: 39am

Minor housekeeping stuff.
Reduced muzzle velocity by a factor of 10, damage or range is unaffected by this change.

อัปเดต: 3 ธ.ค. 2015 @ 1: 07am

อัปเดต: 3 ธ.ค. 2015 @ 1: 02am

อัปเดต: 2 ธ.ค. 2015 @ 10: 31pm

Brought back the old-style railgun turret. New style turret will eventually return as a dedicated point defense piece.
Changed GUI icons to match.

อัปเดต: 23 พ.ย. 2015 @ 1: 03pm

Completely remade the models and textures from scratch for DX11.
Significantly reduced the space requirements for the new "compact form" railgun turret.

อัปเดต: 21 มี.ค. 2015 @ 1: 52pm

Testing out detection/engagement range increase on the turret. Please let me know if it works.

อัปเดต: 8 มี.ค. 2015 @ 4: 01pm

Reuploaded due to possible file corruption.

อัปเดต: 5 มี.ค. 2015 @ 3: 38pm

Made use of the new API features to reduce rotation speed and limit the elevation angles between -2 and 75 degrees.

Added custom camera overlay.

Disabled idle turret rotation.

อัปเดต: 19 ม.ค. 2015 @ 8: 34pm

Added an AI enabled tag to the SBC file. I'm pretty sure the AI was acting erratic before because it couldn't find the tag in the definition.