Space Engineers

Space Engineers

Large Ship Railguns [Deprecated, link inside]
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更新: 2015年12月23日 @ 1時37分

Updated texture to improve color range. Tutorial said make paintable surfaces white, what actually needed to be done was 50% gray.

更新: 2015年12月3日 @ 1時39分

Minor housekeeping stuff.
Reduced muzzle velocity by a factor of 10, damage or range is unaffected by this change.

更新: 2015年12月3日 @ 1時07分

更新: 2015年12月3日 @ 1時02分

更新: 2015年12月2日 @ 22時31分

Brought back the old-style railgun turret. New style turret will eventually return as a dedicated point defense piece.
Changed GUI icons to match.

更新: 2015年11月23日 @ 13時03分

Completely remade the models and textures from scratch for DX11.
Significantly reduced the space requirements for the new "compact form" railgun turret.

更新: 2015年3月21日 @ 13時52分

Testing out detection/engagement range increase on the turret. Please let me know if it works.

更新: 2015年3月8日 @ 16時01分

Reuploaded due to possible file corruption.

更新: 2015年3月5日 @ 15時38分

Made use of the new API features to reduce rotation speed and limit the elevation angles between -2 and 75 degrees.

Added custom camera overlay.

Disabled idle turret rotation.

更新: 2015年1月19日 @ 20時34分

Added an AI enabled tag to the SBC file. I'm pretty sure the AI was acting erratic before because it couldn't find the tag in the definition.