Space Engineers

Space Engineers

Large Ship Railguns [Deprecated, link inside]
Viser 1–10 av 14 bidrag
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Oppdatering: 23. des. 2015 @ 1.37

Updated texture to improve color range. Tutorial said make paintable surfaces white, what actually needed to be done was 50% gray.

Oppdatering: 3. des. 2015 @ 1.39

Minor housekeeping stuff.
Reduced muzzle velocity by a factor of 10, damage or range is unaffected by this change.

Oppdatering: 3. des. 2015 @ 1.07

Oppdatering: 3. des. 2015 @ 1.02

Oppdatering: 2. des. 2015 @ 22.31

Brought back the old-style railgun turret. New style turret will eventually return as a dedicated point defense piece.
Changed GUI icons to match.

Oppdatering: 23. nov. 2015 @ 13.03

Completely remade the models and textures from scratch for DX11.
Significantly reduced the space requirements for the new "compact form" railgun turret.

Oppdatering: 21. mars 2015 @ 13.52

Testing out detection/engagement range increase on the turret. Please let me know if it works.

Oppdatering: 8. mars 2015 @ 16.01

Reuploaded due to possible file corruption.

Oppdatering: 5. mars 2015 @ 15.38

Made use of the new API features to reduce rotation speed and limit the elevation angles between -2 and 75 degrees.

Added custom camera overlay.

Disabled idle turret rotation.

Oppdatering: 19. jan. 2015 @ 20.34

Added an AI enabled tag to the SBC file. I'm pretty sure the AI was acting erratic before because it couldn't find the tag in the definition.