Left 4 Dead 2
Geo's Common Infected - Ultra Realistic Human Skin V2
Показані результати 1–10 із 28
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Оновлено: 2 жовт. о 6:55
автор: Geo

- A new color palette was added to solve a small problem if you use the common infeted geos, more specifically with the formal zombies of l4d2

Оновлено: 28 верес. о 9:01
автор: Geo

Added a missing head that caused certain models to bug for no reason,

The skin color of the black test men and some Asians was re-toned,

-The designs of some shirts were improved since the previous ones were very horrible

-More variety was given to the color palette of the l4d2 zombies for more variety in their beasts.

-This mod adapted the head used on the l4d1 corpses since it did not have the same style

-some vtf were optimized since these had wrong configurations

Оновлено: 18 лип. о 7:11
автор: Geo

-Head number three of the suits was improved
- Added a new animation system for facial expressions when commoners die
- The modified color palette of Improved Casual civilians was removed

Оновлено: 11 лип. о 8:23
автор: Geo

- fixed conflict between required plugins

Оновлено: 8 лип. о 8:25
автор: Geo

Оновлено: 5 лип. о 10:09
автор: Geo

- A phongboost was added so that the infected look more alive and not so inert, in addition to improving the blood system
-The black police uniform was reinvented

Оновлено: 4 лип. о 7:12
автор: Geo

-Gore system expanded
- Sweater models are added from the infected corrected common for better variety Credits to Vinnie
- roadcrew color palette replaced with improved color
-improved a non-contrasting head texture

Оновлено: 1 лип. о 9:26
автор: Geo

Оновлено: 30 черв. о 6:59
автор: Geo

A script was applied to give more variety to the common ones since they have different sizes between them.

Оновлено: 30 черв. о 4:09
автор: Geo