Left 4 Dead 2

Left 4 Dead 2

Geo's Common Infected - Ultra Realistic Human Skin V2
Viser 1–10 av 28 bidrag
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Oppdatering: 2. okt. @ 6.55
av Geo

- A new color palette was added to solve a small problem if you use the common infeted geos, more specifically with the formal zombies of l4d2

Oppdatering: 28. sep. @ 9.01
av Geo

Added a missing head that caused certain models to bug for no reason,

The skin color of the black test men and some Asians was re-toned,

-The designs of some shirts were improved since the previous ones were very horrible

-More variety was given to the color palette of the l4d2 zombies for more variety in their beasts.

-This mod adapted the head used on the l4d1 corpses since it did not have the same style

-some vtf were optimized since these had wrong configurations

Oppdatering: 18. juli @ 7.11
av Geo

-Head number three of the suits was improved
- Added a new animation system for facial expressions when commoners die
- The modified color palette of Improved Casual civilians was removed

Oppdatering: 11. juli @ 8.23
av Geo

- fixed conflict between required plugins

Oppdatering: 8. juli @ 8.25
av Geo

Oppdatering: 5. juli @ 10.09
av Geo

- A phongboost was added so that the infected look more alive and not so inert, in addition to improving the blood system
-The black police uniform was reinvented

Oppdatering: 4. juli @ 7.12
av Geo

-Gore system expanded
- Sweater models are added from the infected corrected common for better variety Credits to Vinnie
- roadcrew color palette replaced with improved color
-improved a non-contrasting head texture

Oppdatering: 1. juli @ 9.26
av Geo

Oppdatering: 30. juni @ 6.59
av Geo

A script was applied to give more variety to the common ones since they have different sizes between them.

Oppdatering: 30. juni @ 4.09
av Geo