Left 4 Dead 2
Geo's Common Infected - Ultra Realistic Human Skin V2
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Actualización: 2 OCT a las 6:55 a. m.
por Geo

- A new color palette was added to solve a small problem if you use the common infeted geos, more specifically with the formal zombies of l4d2

Actualización: 28 SEP a las 9:01 a. m.
por Geo

Added a missing head that caused certain models to bug for no reason,

The skin color of the black test men and some Asians was re-toned,

-The designs of some shirts were improved since the previous ones were very horrible

-More variety was given to the color palette of the l4d2 zombies for more variety in their beasts.

-This mod adapted the head used on the l4d1 corpses since it did not have the same style

-some vtf were optimized since these had wrong configurations

Actualización: 18 JUL a las 7:11 a. m.
por Geo

-Head number three of the suits was improved
- Added a new animation system for facial expressions when commoners die
- The modified color palette of Improved Casual civilians was removed

Actualización: 11 JUL a las 8:23 a. m.
por Geo

- fixed conflict between required plugins

Actualización: 8 JUL a las 8:25 a. m.
por Geo

Actualización: 5 JUL a las 10:09 a. m.
por Geo

- A phongboost was added so that the infected look more alive and not so inert, in addition to improving the blood system
-The black police uniform was reinvented

Actualización: 4 JUL a las 7:12 a. m.
por Geo

-Gore system expanded
- Sweater models are added from the infected corrected common for better variety Credits to Vinnie
- roadcrew color palette replaced with improved color
-improved a non-contrasting head texture

Actualización: 1 JUL a las 9:26 a. m.
por Geo

Actualización: 30 JUN a las 6:59 a. m.
por Geo

A script was applied to give more variety to the common ones since they have different sizes between them.

Actualización: 30 JUN a las 4:09 a. m.
por Geo