Left 4 Dead 2

Left 4 Dead 2

Geo's Common Infected - Ultra Realistic Human Skin V2
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Uppdatering: 2 okt @ 6:55
av Geo

- A new color palette was added to solve a small problem if you use the common infeted geos, more specifically with the formal zombies of l4d2

Uppdatering: 28 sep @ 9:01
av Geo

Added a missing head that caused certain models to bug for no reason,

The skin color of the black test men and some Asians was re-toned,

-The designs of some shirts were improved since the previous ones were very horrible

-More variety was given to the color palette of the l4d2 zombies for more variety in their beasts.

-This mod adapted the head used on the l4d1 corpses since it did not have the same style

-some vtf were optimized since these had wrong configurations

Uppdatering: 18 jul @ 7:11
av Geo

-Head number three of the suits was improved
- Added a new animation system for facial expressions when commoners die
- The modified color palette of Improved Casual civilians was removed

Uppdatering: 11 jul @ 8:23
av Geo

- fixed conflict between required plugins

Uppdatering: 8 jul @ 8:25
av Geo

Uppdatering: 5 jul @ 10:09
av Geo

- A phongboost was added so that the infected look more alive and not so inert, in addition to improving the blood system
-The black police uniform was reinvented

Uppdatering: 4 jul @ 7:12
av Geo

-Gore system expanded
- Sweater models are added from the infected corrected common for better variety Credits to Vinnie
- roadcrew color palette replaced with improved color
-improved a non-contrasting head texture

Uppdatering: 1 jul @ 9:26
av Geo

Uppdatering: 30 jun @ 6:59
av Geo

A script was applied to give more variety to the common ones since they have different sizes between them.

Uppdatering: 30 jun @ 4:09
av Geo