RimWorld

RimWorld

Vehicle Map Framework
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Update: 11 Apr @ 5:50am

v0.9.49-beta
Compatibility has improved by using vanilla WorkGiver_DoBill class.
Resolve conflict with Colony Manager Redux.
Fixed several behaviors with CE.
Pawns are now displayed on seats when drawPlanet is off.

Update: 1 Apr @ 6:10pm

[Auto-generated text]: Update on 4/2/2025 10:10:03 AM.

Update: 26 Mar @ 3:12pm

hotfix

Update: 26 Mar @ 2:45pm

Update: 26 Mar @ 8:32am

v0.9.48-beta
Added compatibility with Mining Co. Drill Turret.
Several overheads were identified and performance improvements were made, mainly related to attack target search.
Removed several WorkGivers that were no longer needed due to several compatibility measures.
Fixed an issue where enemy AI was not functioning properly when the target was on a different map.

Update: 24 Mar @ 9:27pm

v0.9.47-beta
Hotfix for error on the title screen that occurs with low probability.
Drakken Laser Drill compatibility.

Update: 24 Mar @ 4:07pm

v0.9.46-beta
Room GUI display now supports vehicle maps.
Improved compatibility regarding DoBill.
Allowed pawns to be moved in and out of the vehicle map during vehicle caravan.

Update: 21 Mar @ 12:06pm

v0.9.45-beta
Added Fuel Tank that can be constructed on vehicle map.
Fixed floor rendering problem with large vehicles.

Update: 21 Mar @ 2:54am

v0.9.44-beta
Hotfix for wealth calculate.
Fixed drawing fillable bar on diagonal rotation.
Performance slightly improved.

Update: 21 Mar @ 12:07am

v0.9.43-beta
Wealth issue should be fixed.
Fixed kiiro merchant issue.