Project Zomboid

Project Zomboid

True Smoking [B42]
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Uppdatering: 28 feb @ 19:47

Added Mod Option for hiding the action bar while puffing

Uppdatering: 28 feb @ 1:28

fix check for SSO lighting bug

Uppdatering: 28 feb @ 1:20

Added missing slow pipe anim xml for SSO

Uppdatering: 27 feb @ 23:43

Adjusted logic to check for visual item when puffing. This will display the item properly the entire duration when there is no visual item

Uppdatering: 24 feb @ 13:29

Added ESC menu option for Automatic Put Out - this will enable or disable automatically trying to put out a finished smoke

Additionally if you cancel the put out action by running/aiming/ect when the smoke is 'finished' it will just put it out. However if you want to put out a smoke with some remaining you must let the action complete. This should make more sense since if you have a finished smoke you can just drop it from your mouth and let it hit the floor you don't need the anim to fully play. But if you want to save your smoke your player should perform some action to take it out of their mouth back to inventory.

Uppdatering: 23 feb @ 21:58

New BurnRate algorithm: More variables to influence burnRate (walking, running, sprinting, idle, puffing), smoother acceleration and decay towards max and min values to help simulate a more dynamic burn rate that is affected by what the player is doing.
-This is the most I've playtested this since b42 so I think it's a lot better now and most people should be happy with it, it's a lot harder for the smoke to go out as walking/running/sprinting all raise the burnRate

First round of collision/falling detection, when falling you have a chance to drop your smoke now

Lighters should properly be used when re-lighting

Quitting the game while smoking now properly saves and restores the smoke upon loading the game

General code cleanup, small tweaks

Uppdatering: 22 feb @ 17:24

Balancing adjustments

Made cigars and cigarillos give more stats than cigarettes.

Uppdatering: 21 feb @ 19:40

More fixes

Remove lighter checking code as we now call vanilla functions that handle that

Adjust SSO logic for lighters

Uppdatering: 21 feb @ 17:38

Fixed re-equipping logic now that we use contextmenu calls, added in support for shemagh uncovering

-Works with tidy miester now

Uppdatering: 21 feb @ 15:35

Tweak call to put out smoke so it checks <= 0