Project Zomboid

Project Zomboid

True Smoking [B42]
Mostrando 71-80 de 82 aportaciones
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Actualización: 16 FEB a las 1:48 a. m.

Adjusted and fixed models for visual items

Actualización: 15 FEB a las 10:22 p. m.

Fix bug for displaying visual item from relighting and initial call
Fix sandbox translation

Actualización: 15 FEB a las 9:04 p. m.

Added in VisualItems (wearable smokables)

animations are now sync'd to properly show/hide the VisualItem
-Minimum time for animations to run to sync
-when player stops puffing the anin will run until it can sync the smoke with the mouth

reworked mod support with added functions to set smoke lengths and visual items

headgear is properly managed, if a piece of headgear does not have the CanEat tag it is removed to smoke, when you put out the smoke the headgear will automatically be re-equipped

Actualización: 14 FEB a las 11:19 a. m.

Added support for negative runfactor values (you can make running/sprinting increase the burn rate with a negative value)
More groundwork for support with SSO :)

Actualización: 13 FEB a las 2:54 p. m.

Controller support + splitscreen
prep for SSO integration

Actualización: 11 FEB a las 7:56 p. m.

Code base tidy up, update tags for workshop

Actualización: 10 FEB a las 11:37 p. m.

Fixed the default semi colon keybind

Actualización: 10 FEB a las 2:17 a. m.

Fixed onUseReplace for smoking items

Actualización: 9 FEB a las 10:07 p. m.

Mod support for NnC and HGO
fix for relighting

Actualización: 9 FEB a las 6:50 p. m.

Added in vanilla coughing mechanic and options to configure it