Project Zomboid

Project Zomboid

True Smoking [B42]
71–80/82 bejegyzés mutatása
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Frissítés: febr. 16. @ 1:48
Ratamus által

Adjusted and fixed models for visual items

Frissítés: febr. 15. @ 22:22
Ratamus által

Fix bug for displaying visual item from relighting and initial call
Fix sandbox translation

Frissítés: febr. 15. @ 21:04
Ratamus által

Added in VisualItems (wearable smokables)

animations are now sync'd to properly show/hide the VisualItem
-Minimum time for animations to run to sync
-when player stops puffing the anin will run until it can sync the smoke with the mouth

reworked mod support with added functions to set smoke lengths and visual items

headgear is properly managed, if a piece of headgear does not have the CanEat tag it is removed to smoke, when you put out the smoke the headgear will automatically be re-equipped

Frissítés: febr. 14. @ 11:19
Ratamus által

Added support for negative runfactor values (you can make running/sprinting increase the burn rate with a negative value)
More groundwork for support with SSO :)

Frissítés: febr. 13. @ 14:54
Ratamus által

Controller support + splitscreen
prep for SSO integration

Frissítés: febr. 11. @ 19:56
Ratamus által

Code base tidy up, update tags for workshop

Frissítés: febr. 10. @ 23:37
Ratamus által

Fixed the default semi colon keybind

Frissítés: febr. 10. @ 2:17
Ratamus által

Fixed onUseReplace for smoking items

Frissítés: febr. 9. @ 22:07
Ratamus által

Mod support for NnC and HGO
fix for relighting

Frissítés: febr. 9. @ 18:50
Ratamus által

Added in vanilla coughing mechanic and options to configure it