Project Zomboid

Project Zomboid

True Smoking [B42]
Zobrazuje se 61–70 z 82 položek
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Aktualizace: 21. úno. v 15.32
provedl Ratamus

Change how smokables are added/removed from inventory to avoid duplications
Now when smoking the smoke will not appear in the inventory until after you stop smoking (if there is any left)

Adjusted the burnRate calculations to speed up the acceleration a bit to make it easier to smoke fast if desired

Aktualizace: 20. úno. v 21.17
provedl Ratamus

Fixed onDeath event params

Aktualizace: 20. úno. v 13.48
provedl Ratamus

Made custom body location for the visualItem to improve compatability with masks
slightly tweaked burnRate values for faster approach to burn rate max and slower approach to burn min

Aktualizace: 19. úno. v 23.12
provedl Ratamus

changed call for keybind to contexmenu to use native move required items
adjusted shemagh timer

Aktualizace: 19. úno. v 15.42
provedl Ratamus

-Fixed Shemagh support for covering/uncovering

Aktualizace: 19. úno. v 15.20
provedl Ratamus

-Progress bar on item tooltips (Thanks albion)

-Fixes and rework for SSO bugs

Aktualizace: 19. úno. v 1.55
provedl Ratamus

Re-balance default values

fix a puff bug for visual item with sso

Aktualizace: 18. úno. v 22.34
provedl Ratamus

-Added in partial smoking by saving smoke length to the modData of the item

-Reworked logic so putOut will delete the smoke at 0%

-Added Starlight for Tooltip listener to inject smoke% left into tooltip

-Added patches for IMNAL and IDNAL (partially redundant with b42 smoking stove feature)

-Added patch for SSO to utilize new sounds and overwrite function

-Adjusted times and anim calls

-Hooked ISEatFoodAction:complete to not call .Eat on item when using a Smokable to call our light code.

-Crude game speed support, passive smoking still using os.time, stats and smoke will be affected by gamespeed

-some reworked lighter detection

Aktualizace: 17. úno. v 0.25
provedl Ratamus

Added in functions to set Smoke Lengths, Visual Item, and to add items and packs to the hotkey as well

Reworked conflicting/blocking headgear logic

Aktualizace: 16. úno. v 11.57
provedl Ratamus

Display primary hand item when available
add in check when equipping/removing visualItem
add CanEat tags to mask wearables