Barotrauma

Barotrauma

JiuZhou Bukuro Rebalance
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Update: 8 Oct @ 2:30am

hotfix
修复一个lua报错
现在高爆榴弹会造成爆裂

Update: 7 Oct @ 7:52am

1,QLU-11狙击榴弹现在会在鼠标指针位置爆炸,新增QLU-11的地雷撒布器弹匣,在鼠标指针位置生成阔剑地雷。地雷会在2分钟后自毁。2,现在九州武库绝大部分护甲拥有deep diving armory的护甲机制,可以在其防护位置免疫某个穿透值以下的射弹伤害。3,新增通用弹药箱,可以为一切弹匣装弹,但越贵的弹匣装弹消耗的耐久就越高。4,调整9*39步枪的升级路线。5,平衡了所有战斗步枪。6,新增一个wiki(编辑器里看)
1. QLU-11 sniper grenades now detonate at the mouse cursor. Added a mine-dispenser magazine for the QLU-11 that spawns Broadsword mines at the cursor; the mines self-destruct after 2 minutes.
2. Most armor in the Kyushu Armory now uses the Deep Diving Armory armor mechanic — when hit in a protected slot they are immune to projectile damage whose penetration is below a certain threshold.
3. Added a universal ammo box that can load any magazine; however, the higher-value (more expensive) the magazine, the more durability is consumed when loading it.
4. Adjusted the upgrade path for 9×39 rifles.
5. Rebalanced all battle rifles.
6. Added a wiki (accessible in the Sub Editor) introducing and explaining this mod.

Update: 1 Oct @ 6:09am

十分抱歉无奈的更新一下,否则加利尔ACE和G35弹鼓会有不能使用的bug,在此之后我将休息一会暂停更新。

Update: 1 Oct @ 4:45am

Update: 1 Oct @ 1:04am

Due to a native game bug, even if your weapon skill level is sufficient, it must still exceed the target level by an abnormally high margin (usually unattainable) for the spread to properly shrink as intended. To prevent this from negatively affecting gameplay, I reduced the spread penalty for insufficient weapon skill where I could manage it. As for the other weapons in the original mod, please wait for the original author to update them.

Update: 30 Sep @ 11:28pm

现在,我们终于可以说跟随九州更新完毕

Update: 30 Sep @ 10:46pm

Update: 30 Sep @ 10:41pm

Update: 30 Sep @ 10:20pm

修复几个贴图问题

Update: 30 Sep @ 10:10am

增加了5.56的穿甲弹鼓(60发)
增加了G36专用穿甲弹鼓(100发)
修复了一个联盟穿甲扩容弹匣制作材料错误的bug