XCOM 2
Allies Unknown Redux Species: Saurians
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Aktualizacja: 30 września o godz. 11:58
twórca: Styrium

Fixing an oversight that resulted in the Defense bonus granted by Stand Against Armies was based on the number of enemies the attacker could see, not the saurian.

Aktualizacja: 5 sierpnia o godz. 14:22
twórca: Styrium

Fixed some weirdness in how the UICustomize_Info was handled. This should allow UCR to be able to access Saurians' voices.
Improved implementation of their Damage Resistance ability.

Aktualizacja: 27 maja o godz. 7:19
twórca: Styrium

Fixed slight oversight that resulted in the saurians' Shins and Thighs cosmetics not filtering properly, in turn making tails unselectable without UCR (but really, grab UCR anyway).

Aktualizacja: 24 kwietnia o godz. 11:42
twórca: Styrium

Ok. The Saurians were a bit too weak and their "tanking" role resulted in them spending longer in the infirmiry than any other unit. So, rework:
- Let Them Come is now a free action, and its cooldown has been reduced. The action-cost made it never worth using, and when you could maybe spare the AP it was on cooldown.
- Now Saurians' healing rate is 25% faster than regular soldiers. This should decrease their time spent in the infirmary.

Aktualizacja: 4 kwietnia o godz. 15:40
twórca: Styrium

While I had the project open, the localization method was updated; hopefully this will avoid the issue the argonians had.

Aktualizacja: 4 kwietnia o godz. 14:47
twórca: Styrium

Fixed a major config error that resulted in Let Them Come doing nothing.

Aktualizacja: 9 marca o godz. 11:39
twórca: Styrium

Aktualizacja: 9 marca o godz. 11:36
twórca: Styrium

Small fix to the recent Update.

Aktualizacja: 9 marca o godz. 11:29
twórca: Styrium

Stand Against Armies apparently never did anything. Now it's been fixed.

Aktualizacja: 24 stycznia o godz. 16:46
twórca: Styrium

- New icon for Stand Against Armies, courtesy of Evilbob!