Total War: WARHAMMER III

Total War: WARHAMMER III

Murranji's Land Encounter Mod (for IE and Roc)
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Update: 25 Mar @ 7:31pm

Update: 2 Mar @ 6:26pm

Fixes:

Fixed issue that would cause script error when triggering the Chaos Dwarf Convoy encounter.

Update: 20 Feb @ 5:06pm

Fixes:
Removed legacy unit "TEB Sartosan Pirates"

Update: 20 Feb @ 5:02pm

Updates:
Added notification that appears when a land marker first appears in a region that the player owns, which will assist them to identify what markers look up.

Rebalanced spawn rate and cooldown. Markers will take slightly longer to fully populate and take between 5-10 turns to come off cooldown.


Fixes:
Updated script to address multiplayer desync.

Update: 7 Jan @ 11:47pm

Bug fix:
Addressed issue with missing DB files that could cause dilemma to misfire when fighting Cataph's TEB force.

Update: 7 Jan @ 5:39am

Bug fix:
Ensures that enemy force will not spawn on top of player army in dilemma.

Update: 6 Jan @ 5:59am

Bug Fix:
Updated script with potential fix for bug that could cause markers to not trigger dilemma.

Update: 4 Jan @ 9:48pm

Bug Fixes:
Added debug output to help track cause of dilemmas not triggering for markers.

Update: 3 Jan @ 11:15pm

Updates:

Added Cataph's Tilea, Estalia, Border Princes (TEB) as available faction for generic battles in Ie
Added Froeb's Chaos Ogres to Warriors of Chaos armies as integrated units

Update: 2 Jan @ 12:33am

Update:
Balancing update prior to release.