Total War: WARHAMMER III

Total War: WARHAMMER III

Murranji's Land Encounter Mod (for IE and Roc)
Affichage des entrées 1-10 sur 11
< 1  2 >
Mis à jour le : 25 mars à 19h31

Mis à jour le : 2 mars à 18h26

Fixes:

Fixed issue that would cause script error when triggering the Chaos Dwarf Convoy encounter.

Mis à jour le : 20 févr. à 17h06

Fixes:
Removed legacy unit "TEB Sartosan Pirates"

Mis à jour le : 20 févr. à 17h02

Updates:
Added notification that appears when a land marker first appears in a region that the player owns, which will assist them to identify what markers look up.

Rebalanced spawn rate and cooldown. Markers will take slightly longer to fully populate and take between 5-10 turns to come off cooldown.


Fixes:
Updated script to address multiplayer desync.

Mis à jour le : 7 janv. à 23h47

Bug fix:
Addressed issue with missing DB files that could cause dilemma to misfire when fighting Cataph's TEB force.

Mis à jour le : 7 janv. à 5h39

Bug fix:
Ensures that enemy force will not spawn on top of player army in dilemma.

Mis à jour le : 6 janv. à 5h59

Bug Fix:
Updated script with potential fix for bug that could cause markers to not trigger dilemma.

Mis à jour le : 4 janv. à 21h48

Bug Fixes:
Added debug output to help track cause of dilemmas not triggering for markers.

Mis à jour le : 3 janv. à 23h15

Updates:

Added Cataph's Tilea, Estalia, Border Princes (TEB) as available faction for generic battles in Ie
Added Froeb's Chaos Ogres to Warriors of Chaos armies as integrated units

Mis à jour le : 2 janv. à 0h33

Update:
Balancing update prior to release.