Total War: WARHAMMER III

Total War: WARHAMMER III

Murranji's Land Encounter Mod (for IE and Roc)
Ergebnisse 1–10 von 11
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Update: 25. März um 19:31

Update: 2. März um 18:26

Fixes:

Fixed issue that would cause script error when triggering the Chaos Dwarf Convoy encounter.

Update: 20. Feb. um 17:06

Fixes:
Removed legacy unit "TEB Sartosan Pirates"

Update: 20. Feb. um 17:02

Updates:
Added notification that appears when a land marker first appears in a region that the player owns, which will assist them to identify what markers look up.

Rebalanced spawn rate and cooldown. Markers will take slightly longer to fully populate and take between 5-10 turns to come off cooldown.


Fixes:
Updated script to address multiplayer desync.

Update: 7. Jan. um 23:47

Bug fix:
Addressed issue with missing DB files that could cause dilemma to misfire when fighting Cataph's TEB force.

Update: 7. Jan. um 5:39

Bug fix:
Ensures that enemy force will not spawn on top of player army in dilemma.

Update: 6. Jan. um 5:59

Bug Fix:
Updated script with potential fix for bug that could cause markers to not trigger dilemma.

Update: 4. Jan. um 21:48

Bug Fixes:
Added debug output to help track cause of dilemmas not triggering for markers.

Update: 3. Jan. um 23:15

Updates:

Added Cataph's Tilea, Estalia, Border Princes (TEB) as available faction for generic battles in Ie
Added Froeb's Chaos Ogres to Warriors of Chaos armies as integrated units

Update: 2. Jan. um 0:33

Update:
Balancing update prior to release.