Space Engineers

Space Engineers

RC.4 >> Elite Dangerous: FSD Supercruise ENGAGE
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更新:7 月 6 日 @ 上午 8:12

A kind of proxycheck fail come back - switch to other method again

更新:6 月 29 日 @ 上午 4:32

Changed the block info panel to display "Charging Power" instead of "Max Needed Power".
Fixed issues that occurred when the FSD was not on the main grid (e.g., connected via a connector on a trailer).

Improved collision detection techniques; however, the "proxy check fail" error may reappear as a result.

更新:6 月 23 日 @ 下午 1:55

Fixed FSD in gravity issue (floating point calculation....)

更新:6 月 13 日 @ 上午 8:58

更新:6 月 12 日 @ 上午 10:18

更新:6 月 12 日 @ 上午 3:20

更新:6 月 12 日 @ 上午 2:49

更新:6 月 9 日 @ 上午 10:08

NexusV3 Seamless,
fixed an minor issue when switch sector and suddenly get ejected out of cockpit before switch

更新:6 月 7 日 @ 下午 5:31

Started NexusV3 Seamless integration
- Clientside collection cleanup
- Sector switch while in camera
- Sector switch while in weapon view

"Proxycheck failed" is no more ignored. It will kick you out of warp.
Now let's find a proper fix.

更新:5 月 30 日 @ 下午 1:27

TEST Changed handling with proxy check fail TEST