Stellaris
MoveableModifiers
Mostrando 1-5 de 5 aportaciones
Actualización: 22 OCT a las 12:39

Update to 4.* It honestly should just work updated or not. This just gets rid of the warning

Actualización: 7 ENE a las 6:21

Version 1.4 semi big update

I added a few more techs needed or ascension perks.

Foreign Soil Enrichment+World Shaper Will let you improve a normal world into a lush world.

Introducing dangerous wildlife will let you exterminate docile fauna/titanic wildlife/subterranean wildlife.

Lithoids/subterranean origins should have an ai focus on spreading subterranean wildlife. not sure if thats working.
plants/fungi civs should focus lush worlds if they have the prerequisites.

Bugfixed colony events not being disabled when you add/remove modifiers. woops. let me know if you are getting spammed with titanic lifeform events lol.

Actualización: 24 NOV 2024 a las 15:52

Added set_planet_flag = colony_event
So the modifiers you add wont trigger colony events and end colony events for that colony. kinda meh but prevents titanic lifeform armies on every planet.

Actualización: 18 NOV 2024 a las 22:46

Actualización: 18 NOV 2024 a las 21:34