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I pushed out a new update that i was working on but got stumped for a while.
Let me know if you see anything broken in the decisions or a testing value for something. like the time being set to 5 days.
ngl ive been kinda stuck on some sintaxing on this and havent pushed out that update i have like 95% done
The mod should be fine to activate and unactivate mid save, but i would probably test it without saving as you would expect.
and yes stuff like rich mineral deposits seem too far out their to add to a planet for me so is kinda out of the scope of the mod.
I will probably in the future expand it from just fauna to flora fauna and then microfauna/enviroment
so stuff like barren to lush
or rich microfauna
ill look into it pretty soon. probably giving a special decision for civs with environmentalist
Any idea what it should cost/time?
I gota look into if their is a max amount of blockers. or if you could just keep adding blockers forever then removing them for like 500 building slots. that would be a bit of an issue
good thought
2400 points reward for keep it going