Left 4 Dead 2

Left 4 Dead 2

Friendly Fire Damage Multiplier
Viser 1–10 av 16 bidrag
< 1  2 >
Oppdatering: 14. sep. @ 23.54

abs() → fabs()

Oppdatering: 14. sep. @ 9.21

Update syntax for libs.

Modify loading logic for "buttet".

Add Chainsaw setting in multiplier.tbl, which was somehow not added. (っ °Д °;)っ

Oppdatering: 6. apr. @ 9.01

re-upload.

Oppdatering: 3. apr. @ 19.37

Include libs.

Update translations.

Oppdatering: 20. mars @ 10.26

Include libs.

Oppdatering: 13. feb. @ 8.43

Move event lib to outside.

Oppdatering: 3. feb. @ 1.48

Fine-tuning.

Oppdatering: 19. jan. @ 8.59

Remove scriptedmode_addoon, need to sub any script that enables scripted mode.

Include event lib.
Fine-tuning.

Oppdatering: 13. des. 2024 @ 1.02

Update scriptedmode_addon.

Oppdatering: 15. nov. 2024 @ 1.28

Forget to add negative damage check for falling damage.