Stranded: Alien Dawn

Stranded: Alien Dawn

Enemies Evolve!
Mostrando 41-50 de 51 aportaciones
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Actualización: 28 OCT 2024 a las 6:29 p. m.

Version 1.03-029

bugfix:
Replaced more empty string with nulls to avoid crashes

Actualización: 26 OCT 2024 a las 8:43 a. m.

Version 1.02-028

bugfix:
Resolved bug causing upgrades to fail
(Introduced when PX creatures where added)

Actualización: 25 OCT 2024 a las 3:35 a. m.

Version 1.01-027

bugfix:
Animal buffs
Made icons smaller for all buffs
Made text + icon display on buff activation

Actualización: 21 OCT 2024 a las 7:33 a. m.

Version 1.01-026

Added animal traits to tecatli species
Changed Tecatli to insect attack group, to avoid mixed species attacks fighting a civil war
Added Project-X custom animals to upgrade path(s):
- JunoSkar
- BabyRaptors
- VenomousRaptors

Added Pacification resistance based on tier, no "easy" taming up at the end game

Actualización: 20 OCT 2024 a las 3:04 p. m.

Version 1.01-025

Added animal traits to tecatli species
Changed Tecatli to insect attack group, to avoid mixed species attacks fighting a civil war
Added Project-X custom animals to upgrade path(s):
- JunoSkar
- BabyRaptor
- VenomousRaptors

Added Pacification resistance based on tier, no "easy" taming up at the end game

Actualización: 18 OCT 2024 a las 2:39 p. m.

Version 1.00-023

++ Pictures

Actualización: 18 OCT 2024 a las 2:27 p. m.

Version 1.00-022

++ Picture

Actualización: 18 OCT 2024 a las 2:19 p. m.

Version 1.00-020

Formatting is hard.....

Actualización: 18 OCT 2024 a las 2:19 p. m.

Version 1.00-019

Content:

All species now grouped and have 5 Tiers:
T0 Base game chaff that can be dealt with easily
T1 "Brutes" or newly added minor upgrades to <something>
T2 Mod added creatures with one or more unique attributes, players should start to focus on diversifying their armaments
T3 Creatures that are very difficult for a base reliant on one damage type. Great preparation needed to survive these attacks
T4 Final Forms of a species. Either incredibly difficult to kill, or extremely deadly when in combat.

Overrode base game story bits that hard coded a species name
Will now check if the spawndef would spawn > mod max
IF over mod max, upgrade one species to their next upgrade/difficulty

Actualización: 18 OCT 2024 a las 2:18 p. m.

Version 1.00-018

Content:

All species now grouped and have 5 Tiers:
T0 Base game chaff that can be dealt with easily
T1 "Brutes" or newly added minor upgrades to <something>
T2 Mod added creatures with one or more unique attributes, players should start to focus on diversifying their armaments
T3 Creatures that are very difficult for a base reliant on one damage type. Great preparation needed to survive these attacks
T4 Final Forms of a species. Either incredibly difficult to kill, or extremely deadly when in combat.

Overrode base game story bits that hard coded a species name
Will now check if the spawndef would spawn > mod max
IF over mod max, upgrade one species to their next upgrade/difficulty