Stranded: Alien Dawn

Stranded: Alien Dawn

Enemies Evolve!
目前顯示第 41-50 項,共 51 項
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更新:2024 年 10 月 28 日 @ 下午 6:29
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Version 1.03-029

bugfix:
Replaced more empty string with nulls to avoid crashes

更新:2024 年 10 月 26 日 @ 上午 8:43
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Version 1.02-028

bugfix:
Resolved bug causing upgrades to fail
(Introduced when PX creatures where added)

更新:2024 年 10 月 25 日 @ 上午 3:35
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Version 1.01-027

bugfix:
Animal buffs
Made icons smaller for all buffs
Made text + icon display on buff activation

更新:2024 年 10 月 21 日 @ 上午 7:33
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Version 1.01-026

Added animal traits to tecatli species
Changed Tecatli to insect attack group, to avoid mixed species attacks fighting a civil war
Added Project-X custom animals to upgrade path(s):
- JunoSkar
- BabyRaptors
- VenomousRaptors

Added Pacification resistance based on tier, no "easy" taming up at the end game

更新:2024 年 10 月 20 日 @ 下午 3:04
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Version 1.01-025

Added animal traits to tecatli species
Changed Tecatli to insect attack group, to avoid mixed species attacks fighting a civil war
Added Project-X custom animals to upgrade path(s):
- JunoSkar
- BabyRaptor
- VenomousRaptors

Added Pacification resistance based on tier, no "easy" taming up at the end game

更新:2024 年 10 月 18 日 @ 下午 2:39
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Version 1.00-023

++ Pictures

更新:2024 年 10 月 18 日 @ 下午 2:27
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Version 1.00-022

++ Picture

更新:2024 年 10 月 18 日 @ 下午 2:19
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Version 1.00-020

Formatting is hard.....

更新:2024 年 10 月 18 日 @ 下午 2:19
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Version 1.00-019

Content:

All species now grouped and have 5 Tiers:
T0 Base game chaff that can be dealt with easily
T1 "Brutes" or newly added minor upgrades to <something>
T2 Mod added creatures with one or more unique attributes, players should start to focus on diversifying their armaments
T3 Creatures that are very difficult for a base reliant on one damage type. Great preparation needed to survive these attacks
T4 Final Forms of a species. Either incredibly difficult to kill, or extremely deadly when in combat.

Overrode base game story bits that hard coded a species name
Will now check if the spawndef would spawn > mod max
IF over mod max, upgrade one species to their next upgrade/difficulty

更新:2024 年 10 月 18 日 @ 下午 2:18
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Version 1.00-018

Content:

All species now grouped and have 5 Tiers:
T0 Base game chaff that can be dealt with easily
T1 "Brutes" or newly added minor upgrades to <something>
T2 Mod added creatures with one or more unique attributes, players should start to focus on diversifying their armaments
T3 Creatures that are very difficult for a base reliant on one damage type. Great preparation needed to survive these attacks
T4 Final Forms of a species. Either incredibly difficult to kill, or extremely deadly when in combat.

Overrode base game story bits that hard coded a species name
Will now check if the spawndef would spawn > mod max
IF over mod max, upgrade one species to their next upgrade/difficulty