XCOM 2
Allies Unknown Redux Species: Wookiees
1–8 из 8
Обновление: 6 авг в 10:50
автор: Styrium

Fixed some weirdness in how the UICustomize_Info was handled. This should allow UCR to be able to access Wookiees' voices.
Improved localization to fetch the proper values via AbilityTagExpandHandler_CH hook.
Added some mod-added boltcasters to the config list of weapons affected by Bowcaster Expertise.

Обновление: 5 июл в 5:46
автор: Styrium

Ensuring the Wookiee voices never appear on Resistance Soldiers.

Обновление: 1 мая в 20:26
автор: Styrium

As promised the WeaponTemplateNames that result in a Boltcaster Expertise bonus is open to config (sorry for the massive delay lmao)

Обновление: 24 фев в 3:38
автор: Styrium

Now the voicepacks are shipped with the mod.

Обновление: 23 фев в 9:07
автор: Styrium

- Wookiees now generate with proper wookiee voice packs from the old Star Wars Voice Packs (part 1 & 2).
- The localization for the Boltcaster Expertise ability auto updates if the bonuses values get changed in the config.

Обновление: 9 дек. 2024 г. в 4:16
автор: Styrium

Fixing a mistake on the SpeciesTuple for the Wookiees, they were actually overwriting the Khajiit's instead of creating their own.

Обновление: 17 окт. 2024 г. в 9:09
автор: Styrium

Reworked Bowcaster Expertise: now wookiees gain +hit chance and +crit chance to attacks with the boltcaster--thanks Ironmonk for the suggestion!

The wookiees now generate with 15 Hacking stat (instead of 5), to symbolize their knowledge of alien tech; this brings them to up par with AU Vipers. This change will only apply to newly generated Wookiees, however, so if have a wookiee already (or they were already sitting on your Recruit Non-Humans page), you gotta give them +10 Hacking through commands.

Обновление: 14 окт. 2024 г. в 8:39
автор: Styrium