XCOM 2
Allies Unknown Redux Species: Wookiees
Viser 1–8 av 8 bidrag
Oppdatering: 6. aug. @ 10.50

Fixed some weirdness in how the UICustomize_Info was handled. This should allow UCR to be able to access Wookiees' voices.
Improved localization to fetch the proper values via AbilityTagExpandHandler_CH hook.
Added some mod-added boltcasters to the config list of weapons affected by Bowcaster Expertise.

Oppdatering: 5. juli @ 5.46

Ensuring the Wookiee voices never appear on Resistance Soldiers.

Oppdatering: 1. mai @ 20.26

As promised the WeaponTemplateNames that result in a Boltcaster Expertise bonus is open to config (sorry for the massive delay lmao)

Oppdatering: 24. feb. @ 3.38

Now the voicepacks are shipped with the mod.

Oppdatering: 23. feb. @ 9.07

- Wookiees now generate with proper wookiee voice packs from the old Star Wars Voice Packs (part 1 & 2).
- The localization for the Boltcaster Expertise ability auto updates if the bonuses values get changed in the config.

Oppdatering: 9. des. 2024 @ 4.16

Fixing a mistake on the SpeciesTuple for the Wookiees, they were actually overwriting the Khajiit's instead of creating their own.

Oppdatering: 17. okt. 2024 @ 9.09

Reworked Bowcaster Expertise: now wookiees gain +hit chance and +crit chance to attacks with the boltcaster--thanks Ironmonk for the suggestion!

The wookiees now generate with 15 Hacking stat (instead of 5), to symbolize their knowledge of alien tech; this brings them to up par with AU Vipers. This change will only apply to newly generated Wookiees, however, so if have a wookiee already (or they were already sitting on your Recruit Non-Humans page), you gotta give them +10 Hacking through commands.

Oppdatering: 14. okt. 2024 @ 8.39