XCOM 2
Allies Unknown Redux Species: Wookiees
1-8 van 8 items weergegeven
Update: 6 aug om 10:50
door Styrium

Fixed some weirdness in how the UICustomize_Info was handled. This should allow UCR to be able to access Wookiees' voices.
Improved localization to fetch the proper values via AbilityTagExpandHandler_CH hook.
Added some mod-added boltcasters to the config list of weapons affected by Bowcaster Expertise.

Update: 5 jul om 5:46
door Styrium

Ensuring the Wookiee voices never appear on Resistance Soldiers.

Update: 1 mei om 20:26
door Styrium

As promised the WeaponTemplateNames that result in a Boltcaster Expertise bonus is open to config (sorry for the massive delay lmao)

Update: 24 feb om 3:38
door Styrium

Now the voicepacks are shipped with the mod.

Update: 23 feb om 9:07
door Styrium

- Wookiees now generate with proper wookiee voice packs from the old Star Wars Voice Packs (part 1 & 2).
- The localization for the Boltcaster Expertise ability auto updates if the bonuses values get changed in the config.

Update: 9 dec 2024 om 4:16
door Styrium

Fixing a mistake on the SpeciesTuple for the Wookiees, they were actually overwriting the Khajiit's instead of creating their own.

Update: 17 okt 2024 om 9:09
door Styrium

Reworked Bowcaster Expertise: now wookiees gain +hit chance and +crit chance to attacks with the boltcaster--thanks Ironmonk for the suggestion!

The wookiees now generate with 15 Hacking stat (instead of 5), to symbolize their knowledge of alien tech; this brings them to up par with AU Vipers. This change will only apply to newly generated Wookiees, however, so if have a wookiee already (or they were already sitting on your Recruit Non-Humans page), you gotta give them +10 Hacking through commands.

Update: 14 okt 2024 om 8:39
door Styrium