Crusader Kings III

Crusader Kings III

AGOT Scorpions Balance
1-8 van 8 items weergegeven
Update: 21 jul om 13:53

-updated for gui changes in AGOT 0.4.7.1

Update: 5 jun om 19:39

- updated for AGOT 0.4.4.2

Update: 8 mei om 18:54

- updated file names for AGOT 0.4.2.5 hotfix
- implemented base AGOT lowered chances for dragon killing an enemy knight if scorpions are present

Update: 3 mei om 13:12

- updated file names for AGOT 0.4.*

Update: 13 okt 2024 om 15:32

- fixed an errant comment that was making siege effects disappear
- rebalanced siege events around base AGOT's new accounting for dragon strength
- honored Hellholt's legacy of shooting down Meraxes with a minute boost to Sand Dornish commanders' chances of sniping a dragon in battle
- added a bonus for shooting down dragons to commanders who are taught dragonlore

Update: 12 okt 2024 om 16:22

- made those pesky AI pay full price for hiring Scorpions again (for whatever reason base AGOT checks that AI has gold to pay full price but doesn't actually make them pay full price boooo)

Update: 12 okt 2024 om 16:15

reuploaded (sorry, Paradox launcher shenanigans!) & confirmed updated for AGOT 0.3.3.2

Update: 12 okt 2024 om 16:14