Barotrauma
Smarter Bot AI
Affichage des entrées 41-50 sur 59
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Mis à jour le : 7 avr. à 1h08

Added option to prevent bots on turrets from attacking intruders
Finally integrated the localization files, so new languages can be easily added

Mis à jour le : 6 avr. à 6h26

Small fix for UseShipDeconstructor, should work again

Mis à jour le : 6 avr. à 5h26

Added option for the crew to spawn in the main sub when docking at any outpost

Mis à jour le : 6 avr. à 4h52

Added option to let bots sleep in beds while idling (helps with healing, especially with Neurotrauma installed)

Mis à jour le : 5 avr. à 23h40

Small bugfix for toggling "Smarter Load Items" suboptions

Mis à jour le : 4 avr. à 8h03

Accidentally uploaded wrong version to steam, should work now!

Mis à jour le : 4 avr. à 4h28

-Fixed bugs regarding AI and loading items (swapping items back and forth over and over, incorrect deistinations, etc.)
-Fixed a networking bug
-Added big brain

Mis à jour le : 1 avr. à 5h09

-Added an in-game config menu! Settings can be changed and applied without enabling/disabling the mod, and a lot of settings can be changed to your liking. I believe I set it up correctly for multiplayer servers to require a player to "ManageSettings" permission in order to be able to change the server config.

-Added idle replenishing of AI reloadable items. Right now this includes oxygen tanks and batteries within their inventory. If they get below a certain percentage and the bot is idling, they will seek out a replacement.

-Added periodic check for AI to put on any armor they have that they aren't currently wearing. This should help when the AI decides to take off a diving mask without putting a helmet back on.

Mis à jour le : 21 mars à 16h19

- Added a config file in saves/ModConfigs/SBAI.json
- Restructured files/functions to be a bit more spread out

Mis à jour le : 20 mars à 11h52

Fixed issue where AI set to Recharge Batteries would get stuck when the mobilebattery is being charged in a battery without any charge