Barotrauma
Smarter Bot AI
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Mis à jour le : 21 mai à 7h57

-Added new module "Smarter Pets"
*Let pets eat items in their inventory and allow human bots to play with friendly, sad pets when idle
*Moved "Cleanable Pet Items" module here as the "CleanableProduce" option (sorry for any changes to your config, will be a one-time change most likely)

Mis à jour le : 14 mai à 8h19

-Removed ship order reloading

Mis à jour le : 12 mai à 14h41

-Added a fix to make the configuration GUI way more reliable and responsive (shouldn't need to reopen every settings save anymore)

Mis à jour le : 11 mai à 6h34

-Added another fix to how orders are loaded (potential desync issue)

Mis à jour le : 11 mai à 6h22

-Potential bugfix for erroneous "Ignore This" orders being randomly added

Mis à jour le : 9 mai à 17h02

-Added a new module "Mute Singleplayer Bot Conversations" based off a recent Steam discussion I saw
*Same base effect as the Server-Side vanilla option in Server Settings, which disabled all the random AI conversations
*Option to completely mute ALL bot messages

Mis à jour le : 9 mai à 6h48

-Actually fixed the issue that 1.6.2a was supposed to

Mis à jour le : 9 mai à 6h41

-Small fix for "indexing a nil value" spam when AI interacts with stuff (...I missed a capital letter O...)

Mis à jour le : 8 mai à 20h37

- Use Talents
*Added Engineer talent "Melodic Respite" for using the guitar
*Changed some code for the instrument playing, should be more smooth through doorways and bikehorns should hopefully have their sound clip less
- Prevent Attacking Handcuffed
*Paralyzed enemy humans will also no longer be attacked
- Replenish Inventory
*Fixed a small bug that prevented a full recursive search of a character's inventory for drained items
- General networking improvements, should lower the lag when saving settings and increase reliability of it actually saving

Mis à jour le : 7 mai à 5h02

-Fixed an issue where the buttons in the Config menu didn't work well