Conquest of Elysium 5

Conquest of Elysium 5

Hive Fleet Leviathan (Tyranids)
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Uppdatering: 19 apr @ 13:32

Bug fix for Tyranid events

Uppdatering: 15 apr @ 22:23

AI should now make proper use of higher tiers

Uppdatering: 23 mar @ 13:30

Zoanthrope Orb Lightning replaced with an attack that functions more like their tabletop spell.
Increased bless count from 3 to 8
Removed spore mine freespawn from harpies

Uppdatering: 20 mar @ 17:55

Fixed Rippers not having poison resistance

Uppdatering: 20 mar @ 17:53

Rebalanced costs for larger units. Hive Crone is correctly front rank. Biovore no longer freespawns spore mines. Poisonres reduced to 75%

Uppdatering: 10 mar @ 8:42

Reduced Tyranid Warrior recruitment

Uppdatering: 10 mar @ 0:54

Nerfed Zoanthrope recruitment. Still stronger than prior versions, but weaker than immediately prior update.

Uppdatering: 9 mar @ 19:05

Majorly increased recruitment quantities. All units come in at least their minimum tabletop unit sizes
Buffed settlement devouring

Uppdatering: 9 mar @ 13:15

Revamped Tyranid recruitment methods, taking heavy inspiration from the methods used by Ashen Emperor. Should be much less capable of instantly producing armies, but also a fair amount more interactive early on.

Uppdatering: 8 mar @ 10:01

Lictors no longer mindless