Conquest of Elysium 5

Conquest of Elysium 5

Hive Fleet Leviathan (Tyranids)
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Aggiornamento: 19 apr, 13:32

Bug fix for Tyranid events

Aggiornamento: 15 apr, 22:23

AI should now make proper use of higher tiers

Aggiornamento: 23 mar, 13:30

Zoanthrope Orb Lightning replaced with an attack that functions more like their tabletop spell.
Increased bless count from 3 to 8
Removed spore mine freespawn from harpies

Aggiornamento: 20 mar, 17:55

Fixed Rippers not having poison resistance

Aggiornamento: 20 mar, 17:53

Rebalanced costs for larger units. Hive Crone is correctly front rank. Biovore no longer freespawns spore mines. Poisonres reduced to 75%

Aggiornamento: 10 mar, 8:42

Reduced Tyranid Warrior recruitment

Aggiornamento: 10 mar, 0:54

Nerfed Zoanthrope recruitment. Still stronger than prior versions, but weaker than immediately prior update.

Aggiornamento: 9 mar, 19:05

Majorly increased recruitment quantities. All units come in at least their minimum tabletop unit sizes
Buffed settlement devouring

Aggiornamento: 9 mar, 13:15

Revamped Tyranid recruitment methods, taking heavy inspiration from the methods used by Ashen Emperor. Should be much less capable of instantly producing armies, but also a fair amount more interactive early on.

Aggiornamento: 8 mar, 10:01

Lictors no longer mindless