Conquest of Elysium 5

Conquest of Elysium 5

Hive Fleet Leviathan (Tyranids)
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Actualización: 19 ABR a las 1:32 p. m.

Bug fix for Tyranid events

Actualización: 15 ABR a las 10:23 p. m.

AI should now make proper use of higher tiers

Actualización: 23 MAR a las 1:30 p. m.

Zoanthrope Orb Lightning replaced with an attack that functions more like their tabletop spell.
Increased bless count from 3 to 8
Removed spore mine freespawn from harpies

Actualización: 20 MAR a las 5:55 p. m.

Fixed Rippers not having poison resistance

Actualización: 20 MAR a las 5:53 p. m.

Rebalanced costs for larger units. Hive Crone is correctly front rank. Biovore no longer freespawns spore mines. Poisonres reduced to 75%

Actualización: 10 MAR a las 8:42 a. m.

Reduced Tyranid Warrior recruitment

Actualización: 10 MAR a las 12:54 a. m.

Nerfed Zoanthrope recruitment. Still stronger than prior versions, but weaker than immediately prior update.

Actualización: 9 MAR a las 7:05 p. m.

Majorly increased recruitment quantities. All units come in at least their minimum tabletop unit sizes
Buffed settlement devouring

Actualización: 9 MAR a las 1:15 p. m.

Revamped Tyranid recruitment methods, taking heavy inspiration from the methods used by Ashen Emperor. Should be much less capable of instantly producing armies, but also a fair amount more interactive early on.

Actualización: 8 MAR a las 10:01 a. m.

Lictors no longer mindless