Conquest of Elysium 5

Conquest of Elysium 5

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Hive Fleet Leviathan (Tyranids)
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16.509 MB
28 Sep, 2024 @ 2:48pm
19 Apr @ 1:32pm
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Hive Fleet Leviathan (Tyranids)

In 3 collections by Vorochi
Vorochi Warhammer 40k Mods
17 items
Vorochi Warhammer Mods (Music versions)
11 items
Vorochi Conquest of Elysium Mods
34 items
Description
Search Tags: Warhammer 40k, Tyranids, Hive Fleet Leviathan, Xenos

Leviathan

The Tyranids, otherwise known as the Great Devourer, are one of the greatest threats to Elysium's survival. They are a never ending, chittering swarm of death, seeking to devour and despoil all that they can touch. They strip whole worlds of life down to the microbes, using that fuel to ever grow the swarm, and bring ruin down upon all they face.

The Tyranids primarily fight with sheer quantity of forces, throwing Gaunts by the hundreds at foes, alongside far larger and deadlier beasts. Their economy is entirely based around lifeforce, with little use for gold and iron beyond growing additional structures to hasten the world's digestion. They also benefit from the Shadow in the Warp, a phenomenon caused by the sheer mental weight of their Hive Mind, providing significant mental and magical protection to all Tyranid bioforms.

Early game note- the Call the Hive Fleet ritual is of extreme importance, and should be prioritized!

ToDo list:
- Trygon
- Norn Emissaries, Harvesters
- Alternate wincon (arrival of the Hive Fleet)
- Other large bioforms
- Bug fixes

Community and Support

If you want to make a donation towards my continued work, or wish to commission any sprites, you can contact me via my Ko-Fi or my discord server:
https://ko-fi.com/vorochi

Discord server for this mod pack, intended for community discussion, multiplayer game hosting, as well as general news updates about the mods:
https://discord.gg/fE6sF89n44
Popular Discussions View All (2)
17
8 Mar @ 7:27am
Bug Reports
Vorochi
3
25 Jan @ 8:54am
Suggestions
Vorochi
60 Comments
Tacopants27 2 Oct @ 1:09pm 
IM A TYRANID LOVER WHO JUST GOT THIS GAME AND DECIDED TO BROWSE THE WORKSHOP RANDOMLY AND HOOOOOOOOOOOOLYYYYYYYY SHITTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT :slimescared::slimehungry::enteringsteamvr::steamhappy::Swarmer:
Vorochi  [author] 1 Oct @ 1:33pm 
Place the digestion pool next to it. It works identically to a scourge pillar, and will destroy it eventually.
zengarden 1 Oct @ 1:07pm 
So in regards to the removal of ancient forests with the digestion pools, are we supposed to place them directly on the forest in question or just around and wait for the desert to do its job? Cause if its the former that doesn't seem to be working unless im missing a step.
Vorochi  [author] 22 Sep @ 10:46am 
You certainly can donate for it if you’d like to, I can give more specifics in my discord server. Custodes is otherwise not going to be anytime soon, most likely.
imperial spaghetti wallet 22 Sep @ 4:24am 
brother love the mods played every one so far, nids is my favourite followed by the guard. just curious and very much aware you have your own plans but gotta ask, how much of a friendly donation for a Custodes faction. Super sorry if this comes of rude :) once again thank you for your work.
Vorochi  [author] 29 May @ 7:19am 
I’m not going to. You can already destroy them with the digestion pools.
fabian 29 May @ 2:04am 
Could you add a ritual that allows to devour ancient / primal forests?
fabian 28 May @ 11:09am 
Ah, yes you did, just found the option. The fragiity at the the start really balances out the fast scaling off the faction
Vorochi  [author] 28 May @ 10:48am 
The early fragility of the class is deliberate. I might have already added a way to replace the first Hive Tyrant? But I don’t plan to change it any further from the current start.
fabian 28 May @ 10:10am 
First: the Carnifex sprite looks great, also the balancing is great.
But: main problem i found: should the first commander die, the faction is f***ed. Could you add an option to re-hire him?