Thinking with Time Machine

Thinking with Time Machine

killer twin !
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Update: 13 Nov, 2014 @ 3:52pm

added glass, to prevent loosing cube,past the 1st turret, in upper area, where cube funels onto the button.
thankyou to Ele20002, for letting me know.
also, due to items limit.
I had to delete a light strip, over the 1st light bridge.
dark there now.
hope it will add to the effect.

Update: 10 Nov, 2014 @ 11:28am

Update: 29 Oct, 2014 @ 5:22pm

1st chamber: fizzler higher to stop cube throwing. raised 1 tile, to prevent moving cube to other side of chamber, with you on 1 side of fizzler & cube on other side.
the raised fizzler also means doing the solution stormsend's way. thankyou stormsend.
2nd chamber: prevented stormsend's well though out exploit. added 2 flip panels, pedestal buttons, & grating. tested & enough time. but don't delay.
3rd chamber: added glass to ensure player is in funel, when pressing the pedestal button.