Thinking with Time Machine

Thinking with Time Machine

killer twin !
Mostrando 1-3 de 3 aportaciones
Actualización: 13 NOV 2014 a las 3:52 p. m.

added glass, to prevent loosing cube,past the 1st turret, in upper area, where cube funels onto the button.
thankyou to Ele20002, for letting me know.
also, due to items limit.
I had to delete a light strip, over the 1st light bridge.
dark there now.
hope it will add to the effect.

Actualización: 10 NOV 2014 a las 11:28 a. m.

Actualización: 29 OCT 2014 a las 5:22 p. m.

1st chamber: fizzler higher to stop cube throwing. raised 1 tile, to prevent moving cube to other side of chamber, with you on 1 side of fizzler & cube on other side.
the raised fizzler also means doing the solution stormsend's way. thankyou stormsend.
2nd chamber: prevented stormsend's well though out exploit. added 2 flip panels, pedestal buttons, & grating. tested & enough time. but don't delay.
3rd chamber: added glass to ensure player is in funel, when pressing the pedestal button.