Stellaris

Stellaris

Extra Leader Traits
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Update: 2 Oct @ 3:28am

Version 4.1 - 1

(FIXES)

Fixed upload of outdated mod files

Removed unnecessary overwrite of vanilla file, limiting it to only the required triggers. This should prevent issues people have had and make the mod work much smoother.

Update: 29 Sep @ 2:50am

Changes Thumbnail, oops

Update: 29 Sep @ 2:30am

UPDATED TO 4.1

(CHANGES)

Allowed Psionic Machines to get Psionic traits

Update: 12 Jul @ 6:59am

Version 4.0.5

(FIXES)

Fixed Genetic Destiny Trait Planetary Cloners

Fixed two instances of old job numbers

Potentially: Fixed Gestalt Legion Node not getting Cybernetic Destiny Trait (Untested from my side)

(ISSUES)

Clone Vat building icon is not displayed correctly in the tooltip. I will fix this soon (tm)

Update: 30 Jun @ 4:15am

Version 4.0.4

(ADDITIONS)

Added Gestalt Ruler Destiny traits

(FIXES)

Fixed broken Gestalt destiny event

(ISSUES)

Cybernetic Legion Node does not get the trait for some reason, unsure why currently

Update: 28 Jun @ 3:38am

Version 4.0.3

(FIXES)

Fixed Gestalt Destiny event firing without having completed an ascension path

Update: 19 Jun @ 6:40am

Version 4.0.2 (Actually this time)

(FIXES)

- Fixed Gestalt leader event to correctly give Gestalt council nodes their Ascension traits

Update: 18 Jun @ 2:26am

Version 4.0.2

(NO CHANGES)

Update: 14 Jun @ 1:51am

Version 4.0.1

(FIXES)

- Fixes wrong trait point addition in advisor trait for modularity

Update: 31 May @ 4:16am

Version 4.0.0

(UPDATE)

- Updated to Stellaris 4.0
- Bio Ascended Empires get access to Genetic Ascension traits, regardless of which path they go
- Added event that lets gestalts get the Ascension path destiny traits


(Fixes)

- Fixed Gestalts not getting destiny traits (see above)