Project Zomboid

Project Zomboid

Holster Time
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Uppdatering: 11 okt, 2024 @ 0:42

v=0.0.7

Uppdatering: 10 okt, 2024 @ 23:26

V=0.0.6
- Fixed a bug that caused Planks to be considered two handed even when trying to equip in a single hand, this caused
barricading windows to stop working.

Uppdatering: 5 okt, 2024 @ 18:39

v=0.0.5

Added sandbox settings, sped back up the timing a little for default

Uppdatering: 5 okt, 2024 @ 13:06

v=0.0.4

Just some unbloating of the code, and the algorithm is tweaked to be slightly slower with a smaller upward curve.

The timing felt too unrealistically fast, especially for heavier weapons like shotguns and sledgehammers. So I added a little more Mmph to the weight modifier so you can real feel the weight of your weapons more accurately.
Please feel free to leave any feedback on the mod, I would love to get some feedback to make it even better!

Uppdatering: 24 sep, 2024 @ 12:24

v=0.0.3

Fixed an issue with improvised weapons not being assigned the correct category, causing their holster speed not to scale with level properly

Uppdatering: 23 sep, 2024 @ 16:07

v=0.0.2

- Fixed a bug that made equipping weapons take an abnormally long time if not equipped from or to your belt/holster.
- Decreased the minimum max time in modifier calculation (resulting in slightly faster reloading at higher levels especially for lighter items)

Uppdatering: 19 sep, 2024 @ 14:47

v=0.0.1