Project Zomboid

Project Zomboid

Holster Time
Viser 1–7 av 7 bidrag
Oppdatering: 11. okt. 2024 @ 0.42

v=0.0.7

Oppdatering: 10. okt. 2024 @ 23.26

V=0.0.6
- Fixed a bug that caused Planks to be considered two handed even when trying to equip in a single hand, this caused
barricading windows to stop working.

Oppdatering: 5. okt. 2024 @ 18.39

v=0.0.5

Added sandbox settings, sped back up the timing a little for default

Oppdatering: 5. okt. 2024 @ 13.06

v=0.0.4

Just some unbloating of the code, and the algorithm is tweaked to be slightly slower with a smaller upward curve.

The timing felt too unrealistically fast, especially for heavier weapons like shotguns and sledgehammers. So I added a little more Mmph to the weight modifier so you can real feel the weight of your weapons more accurately.
Please feel free to leave any feedback on the mod, I would love to get some feedback to make it even better!

Oppdatering: 24. sep. 2024 @ 12.24

v=0.0.3

Fixed an issue with improvised weapons not being assigned the correct category, causing their holster speed not to scale with level properly

Oppdatering: 23. sep. 2024 @ 16.07

v=0.0.2

- Fixed a bug that made equipping weapons take an abnormally long time if not equipped from or to your belt/holster.
- Decreased the minimum max time in modifier calculation (resulting in slightly faster reloading at higher levels especially for lighter items)

Oppdatering: 19. sep. 2024 @ 14.47

v=0.0.1