Stellaris
! frameworld tweaks
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更新:10月3日 @ 9時23分
更新者:lyra_tcm

fixed an issues ppl were having with the frameworld game start events not firing leading to districits missing and other weirdnes

更新:10月2日 @ 18時41分
更新者:lyra_tcm

Moved the voidborne exponent reductions to the arcology project as the habitat techs already get quiet a few bonuses also updated the ascension perk to show that info but low prio so should be overwritten

更新:10月2日 @ 18時09分
更新者:lyra_tcm

fixed auto harvest situation
fixed expansion decision not being set at game start
removed uneeded scripted vars
fixed auto resettle event missing correct scope

更新:9月25日 @ 16時14分
更新者:lyra_tcm

更新:9月25日 @ 14時45分
更新者:lyra_tcm

更新:9月25日 @ 14時34分
更新者:lyra_tcm

更新:9月24日 @ 14時32分
更新者:lyra_tcm

move my own variabled to their own file
went through and modified the starting districts to have less bloat
updated districts to only have 1 zone + city
some districts start at half jobs and doulbe with capital upgrade
fixed some scoping issues
removed excess desc as vanilla adds then automatically
added an event that triggers on game start to set up my variables before the gigas event
added better info to districts about job increases
moved loc overwrites to replace

更新:9月23日 @ 9時14分
更新者:lyra_tcm

更新:9月21日 @ 13時50分
更新者:lyra_tcm

Reworked expansion mult exponent is lower but base doubled each tier
fixed double start event and remove unneeded start event
removed extra luxury residence when starting with high amenties
reworked starting situation options to show better
changed auto harvest to allow for no strategics harvesting and avoiding asteroid manufactory targets

fixed deposit tooltip being out of date
fixed an automod script being out of date
removed duplicate job descs
fixed missing loc on city zones
moved cost calc for expansion to scrip values
updated expansion tooltip to use the script values/scripted variables so don't have to manually update it everytime I want to change the numbers

更新:9月16日 @ 14時49分
更新者:lyra_tcm